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Case Study: GTA San Andreas

We've seen the basics of manipulating data in video games so far. Lets put that to the test. Over the next course of the next couple of blogs, we will apply our process to single player games. Lets start with the simplest one first. Maxing out your money in GTA: San Andreas.

I ended up using "gold" instead of "money" in a couple of spots. Apologies! Also, I forgot to point out that all three addresses we end up with in the end are "green" (static), and hence will not change when the application is restarted.


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