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Miramonte Park is a prototype for a childrens game developed at the GAPP lab at the University of Utah.
The team comprised of an artist, a producer, and myself ( the engineer).
We developed an interactive playbook and a "Grow the plants" game.
My work comprised of:
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Developing a page flip mechanic
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Developing the mechanics for the plant game
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Developing a data driven way to generate text and image content for the interactive book.

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