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Miramonte Park is a prototype for a childrens game developed at the GAPP lab at the University of Utah. 

The team comprised of an artist, a producer, and myself ( the engineer).

 

We developed an interactive playbook and a "Grow the plants" game. 

 

My work comprised of:

  • Developing a page flip mechanic 

  • Developing the mechanics for the plant game

  • Developing a data driven way to generate text and image content for the interactive book.

   

 

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